# Multiplication using clock representation

## What is the Multiplication using clock representation

Multiplication using clock representation is an intuitive and visual method that helps individuals understand and perform multiplication by representing numbers as points on a clock face. This technique is especially useful for teaching multiplication to children and for those who prefer a visual and conceptual approach to mathematical operations.

**Setup**

Begin by drawing a circle to represent a clock face. Label the circle with numbers from 1 to 12, just like the hours on a clock. This circle will serve as the visual representation of one of the numbers you want to multiply.

**Choose Numbers**

Decide on the two numbers you want to multiply. One of these numbers will be represented on the clock face.

**Represent the First Number**

Let’s say you want to multiply 6 by 4. To represent the number 6 on the clock face, draw six dots evenly spaced around the circumference of the circle, labeling them with the number 6 at each point.

**Represent the Second Number**

In this case, you want to multiply by 4. To represent the number 4 on the clock face, draw four evenly spaced dots inside the circle, labeling them with the number 4 at each point.

Now, count the number of intersection points where the dots representing the two numbers overlap. In our example, there are two intersection points where the dots labeled 4 and 6 coincide.

**Calculate the Product**

The number of intersection points represents the product of the two numbers. In our example, 2 intersection points indicate that 6 multiplied by 4 equals 2.After learning the multiplication using clock representation students will get a good benefit

**Final Result**

Therefore, the final result of 6 multiplied by 4 is 2.

This clock representation method provides a visual and interactive way to understand multiplication. It helps learners grasp the concept by showing the relationship between the numbers and their product. Moreover, it can be extended to larger numbers by increasing the number of dots or using a larger circle for representation.